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Infinite Mario AI - Long Level

Infinite Mario AI - Long Level


This is my attempt at a Mario AI using a path-finding algorithm called A*. The bot won both Mario AI competitions this year! You can see the path it plans to go as a red line, which updates when it detects new obstacles at the right screen border. It uses only information visible on screen. At the "close call" situation: In this version of Mario, when you're jumping while sliding on a wall, you jump backwards and upwards away from it. That's what the AI did twice to get out of the hole. This is possible in this version of Mario, which is a Freeware Java clone. See the links below for more info. The source code is now available on my homepage! More info: Competition: julian.togelius.com My Project Page: www.doc.ic.ac.uk A star: en.wikipedia.org Enjoy :) *Update*: My Mario AI won the ICE-GIC conference competition this year! Yay!
É isso ai...a votação ta BOMBANDO e a promoção QUAL COLA MAIS acabando! O Banguelinho ta disparado!!! Vote e coloque #qualcolamais no final


@SirAckles tudo bem sim, baby :) e ai aprontando o que por ai? *-*


@Lanna_Alvares Olá amor segue aí o @fc_pauloorion dedicado pro querido do @pauloorion,Obrigada!! =*


Odeio cantor que fala “A música é MAIS OU MENOS assim…” e aí canta a música EXATAMENTE como ela é..


ai qe raiva viu !


@de_aviila :B relaxa ai chaverinho ;* hein, e o que ia faze na RS hein -.- ?


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